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You play game or game play with U


Games are no more considered a  tool to pass our leisure time. 

Over a period, it is observed that it has a greater impact on once personality. The game we play accelerates feelings relevant to it, so one should be very careful in making choice. Initially, it was thought that people choose to pay different games only when they want to pass time, but with advancement  of research now we know that there are games that keep the person hooked.  Games are so habit forming that one enjoy the game life more than his/her actual life.  
Gamer wants to spend more time on playing games than doing any other activity. Games like second life are so innovative, habit forming and relatable that gamer wants to spend maximum money and time on the game.


  This game addiction is alarming for parents and guardians.  They are showing greater concern about game choices of their loved one.  Elders are trying to divert there kids attention from games that promote violence. They are trying to convince their young once to avoid games that trigger aggressive part of their personality.
As there are number games reported around the globe that trigger aggressive behavour in kids.  Games are commonly reported when the gamer gets so abducted to the game and do some  start behaving abnormal  which result in different incidents.  One such incident was  recently reported that  child gets addicted to one famous fight game that the he killed his parents for not allowing him to play the game.  Cases like kids  get faint during playing game are common as they skip meals and try to fully devote their self for a game some death cases are also reported in south Korea…. So what do u think??
. who is responsible for it? is it game or the game player? Who is responsible for the  death of a boy who has been killed by his own bestie  for not giving him points in the game ???
 Almost we all are blame games for such aggressive behaviour and inhuman incidents. As games are responsible so  government should punish them by banning a game. Many countries have ban games which promote violence. China has put strict laws about  age and on line games play time is reduce.  A famous game like  PUBG is banned in Nepal and India  as a government believe that it's not appropriate for kids to play So is it a game that is responsible just because it is habit forming?
On the other side, one possible explanation could be that its the inner feeling of gamer its that aggressive emotions are responsible for such act, not a game. The gamer may be suffering from some mental issue or or struggling for social acceptance and this game is  only way for him/her to get out of their realities that he/she don’t want to see. It's true that game designer tries level best to make it as interesting as possible so that it hooked the customer completely but its also true that they don’t aim to  trigger aggressiveness as  if it was their  aim the all  people who are playing specific  game should do such inhuman acts. So  its  the mental illness of the player which make him to do so.
 when a weak mind and excellent game combine it lead to destruction!!!


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